It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
Children are expected to capitalise proper nouns from Year 1 onwards, but many children in Key Stage 2 find this tricky to remember. Often, children do not understand the difference between common and proper nouns.
This lesson, complete with presentation and an dice game, will give children experience of using a wide variety of proper nouns, from book titles to shop names.
Classes about to undertake the Y6 Grammar Test would find this a useful refresher on common and proper nouns.
Make missing capital letters a thing of the past by playing: ‘How many capital letters?’
Use this to develop children’s understanding of clauses, and to encourage children to vary the number of clauses they include within their sentences.
Assessment focus
I can understand the terms ‘clause’ and ‘conjunction’.
I can say sentences with one or more clauses.
I can write sentences with many clauses, without confusing the reader.
This activity promotes lots of talk around word classes and building multi-clause sentences.
It can be tricky for young spellers to choose between the suffixes ‘-able’ and ‘-ible’. The two player dice game ‘WinnABLE’ gives players lots of opportunities to spell and discuss these words and introduces a much needed element of FUN! There is also a simple presentation and a word sorting warm up to use with your class. I’d allow a full session for this suffix work.
Your class will enjoy playing: 'Will you or won't you?'
This is a brilliant way of motivating children to use modal verbs accurately in sentences.
Children have to play against each other. One child is trying to go to a sleepover and the other other is desperately trying to avoid it.
Sounds bonkers? Well, maybe a little, but it certainly generates a lot of sentence work and discussion.
Children will all know what modal verbs are by the end of the lesson. That's a promise.
All instructions and resources included - just add dice and counters.
I have recently produced a far more in depth ‘Theseus’ unit with masses of carefully produced, differentiated resources and detailed planning. It is available here: https://www.tes.com/teaching-resource/theseus-and-the-minotaur-3-weeks-of-detailed-planning-fully-resourced-and-differentainted-11914692
Here are lots of older Theseus resources, including a model text, comprehension work, story boards, fronted adverbials activity, planning frames etc.
Put your children in pairs to play the fun spelling game ‘VictoriOUS’. It’s a two player dice game that enables children to learn these four rules for adding the suffix ‘ous’:
Some root word do not change – just add ‘ous’
For many root words that end in e, take off the ‘e’ and add ‘ous’
If the root word ends ‘-ge’, keep the ‘e’ and add ‘ous’
Change the ‘y’ to an ‘i’ and add ‘ous’
How about words that can’t have the ‘ous’ suffix?
Peer assessment is built in. Everything that you need is here - just add 1-6 dice!
Sweet shop lists! A fun way to generate list sentences
Assessment focus
I can use a comma (or ‘and’) to separate things in a list
You will need: a dice guide (included), a tick chart (included), a 1-6 dice
Support:
Reduce the number of items on the tick list. Use a 1-3 dice and reduce the number of rows on the dice guide.
Challenge:
For each item in your list add an adjective to extend the noun phrase. There are some helpful words in the ‘Yum word bank’. Example: We shared our chewy fudge, sour laces and delicious lollipops.
Assessment focus
I can use a wide variety of sentences and conjunctions in my writing
Explanation
Some of us are great at writing long descriptive sentences, whilst others are superb at short and shocking ones. We don’t always remember to use a wide variety of sentence types throughout our writing. It is far more enjoyable to read a story packed with questions, exclamations, complex sentences and speech sentences than a story that sticks to one or two of these.
Have you ever wanted to write a story without doing any planning or preparation? Well, now’s your chance!
Assessment focus
I can compose simple and compound sentences.
Explanation
This is two versions of the same game. By rolling dice and flipping cards, children construct their own simple and compound sentences. The second version has lots of silent letters words as this was a spelling focus in my class.
It is an effective way of making sure that children are secure with these basic - yet important - sentence structures.
This is a whole lesson about the spelling patterns able and ible.
It includes 2 short quizzes, making up new words and a fun writing activity that encourages children to apply their understanding, using a tried and tested word bank and a fun (persuasive) context.
Great for spelling and sentence work.
A version of battle ships which could be used to teach any spelling pattern you like. tried and tested in class.
This version is for plurals, but you could quickly edit the game to be played with any 10 words.
I hope your class like it as much as mine.
A simple presentation about active and passive sentences, with some key questions. It leads into a board game that could be used for independent work, in pairs. The game could be recorded in written sentences or simply to used to orally practise active and passive.
Lesson plan, presentation and two dice games (the main game is differentiated 3 ways) included. Ready to go!
Apostrophes! Why do so many of us get them wrong?
This is a carefully planned lesson about apostrophes for Years 4, 5 or 6. It would also be an ideal revision tool for the Year 6 Grammar Test.
First, children are given the chance to revisit prior learning through the fun warm up game ‘The Memory Test’.
Following that, they will learn about possessive apostrophes and common misconceptions during the presentation.
When they are ready, the two player game ‘Apostrophe Abduction’ will provide them with plenty of challenge or support, depending on the version you give them.
I have included three versions of the game :
A ‘support’ version - this game uses a very short text, with only 10 highlighted apostrophe words to focus on.
An ‘on track’ version - children have to hunt for plurals, possessive apostrophes and contractions.
A challenge version - the same as the ‘on track’ version, but across a full story - quite a challenge to find every plural, contraction and possessive apostrophe.
Fully resourced 3 week unit for this text also available in my store!
I wrote this model text for year 3/4 children learning about the Stone Age (Bronze Age and Iron Age models are also included in your download). Important year 3/4 conjunctions, prepositions and adverbs are shown in red. The model has been written so that the children can easily use it to help them structure their own reports on the Bronze Age or the Iron Age. There is one image and it is from PIXABAY.
I have also included some teacher notes about the text. If you are a talk for writing school, I have included the ‘story map’ for the first 4 paragraphs - that’s the amount we ‘talk’ off-by-heart.
I have included Bronze Age and Iron Age versions of the Stone Age model. This is to show how the model can easily adapted to new subjects, and to give ideas for outcomes that the children could research and write.
Finally, there are two activities related to the Iron Age version of the model that may be handy. One involves adding prepositions to information sentences. The other involves organising information in a sensible way (sub headings, captions etc).
This is a 3 week English unit on myth writing. If you buy this, just use the zip folder - the other resources are just there to preview. I have used this myth many times and developed it each time. It always gets fantastic writing from children, regardless of their attainment. The model text follows the pattern of a ‘warning story’, and it is flexible enough allow young writers to create their own unique myths.
I have adapted it for use in Y4, 5 and 6. I am sure it would work in other year groups too.
Within the zip you will find:
detailed and creative planning to a high standard;
a very short version of the traditional story the Asrai, to be used as a model text;
a tool kit (or set of success criteria);
planning sheets (differentiated);
peer assessment sheets (differentiated);
some of my dice grammar games that can be used during the unit;
writing prompts;
comprehension questions.
I am sure you could quickly adapt this for use in your own class - it is ready to be used!
I hope your class enjoy writing some incredible myths, using the simple pattern of ‘The Asrai’.
Word and PDF both included
Assessment focus
I can build solid sentences
Explanation
We teach a lot of grammar in primary schools, but many children still struggle to see how it all fits together. There are plenty of children in upper KS2 who cannot compose grammatically correct sentences. Whilst it is true to say that reading, story-telling and listening to stories are the best ways to build awareness of sentences, it may also be helpful to give children some basic sentence patterns to use. If children can internalise these basic patterns, they may be able to use them in infinite different ways. Ultimately, we hope that children feel confident enough to move away from the patterns we give them and onto creating patterns of their own.
Who is this for?
On Track (ARE)
The ‘4 brick’ version of this activity is for writers who could be at age related expectation if they could create grammatically correct extended sentences.
Support
There is also very simple ‘3 brick’ version of the activity for learners who are not able to write in simple ‘one clause’ sentences.
Going deeper
Children who are already confident at writing in accurate sentences can try the ‘Follow the dice’ activity (included). These learners will focus on using sentence variety.
Included in the zip folder: detailed lesson plan, presentation, four fantastic personification generators (spooky woods, old buildings - inside and outside, creepy caves and majestic mountains). You will need 1-6 dice to use the personification generators. Try them - the combinations really work!
Everything is Word/PowerPoint so you can edit and adapt as you wish.
This is a carefully planned, fully resourced and differentiated lesson about personification aimed at upper key stage 2 writers.
I used this session to create poetry with personification, but it would work equally well with descriptive writing or story settings.
The lesson is structured as follows:
Warm up
What is figurative language?
What is personification?
Can you personify your noun using one of the prompts on the screen?
Shared writing
2 differentiated dice-based personification generator activities - children use these to create stunning examples of personification about spooky woods (one verse) or spooky buildings (two verse: inside/outside writing) - try it!
Peer assessment
There are two additional personification generators if your class are keen to do more (cave and mountains).
Fully road tested - in one session the whole class had written superb personification poems (example included on the ‘woods generator’), and they really enjoyed the spooky theme. I hope your class have the same success.
This lively whole class game involves stealing words and wearing blindfolds - it causes a real buzz of excitement around creating complex sentences. It is one of my most involved games, but very easy to get the hang of. You’ll need a full lesson to play it.
A fun whole class grammar game promoting the use of subordinating conjunctions in complex sentences.
My class loved it - I hope yours will too.
Use the presentation to explore ary, ory and ery word endings.
Play the fun two player game with built in self assessment - Word race: ‘ary’, ‘ery’, ‘ory’
Challenge and support activities are included.
Challenge:
Try the ary ory ery riddles included (‘challenge activity’).
Support:
Match the word cards and sentence cards and write the sentences down.